Guide Setup

Installation

Import the package, let Unity finish compiling, and open OctoShaper's getting-started tools. This page stops at a verified editor setup; graph authoring begins in Node Graph Basics.

Requirements

Setup Walkthrough

Get started

  1. Purchase and import OctoShaper from the Unity Asset Store.
  2. Let Unity finish importing and confirm the Console is clear of OctoShaper compile errors.
  3. Open Tools > OctoShaper > Getting Started to continue inside the editor.

A verified setup

1 · Import Package is present OctoShaper finishes importing into the project.
2 · Compile Console is clean There are no OctoShaper compilation errors.
3 · Open Tools are available The Getting Started window opens from the Tools menu.

Once all three checks pass, continue with Node Graph Basics. Use Runtime Generation later, after you have a graph to execute.