Graph Tool
Graph Node UI for Unity UI Toolkit
A Curious Trove R&D project exploring graph interfaces that can be authored in the editor and still function at runtime.
Active R&D
Current Direction
Editor and runtime overlap
The goal is a graph UI foundation that does not fall apart once you leave editor-only tooling.
Custom graph surfaces
The toolkit is aimed at teams that need their own nodes, ports, inspectors, and interaction patterns rather than a fixed one-size-fits-all graph window.
Not publicly released yet
This page is intentionally a status page, not a launch page. Release details will appear here once the product scope is stable enough for broader use.